[TriLUG] BZFlag rule changes.
turnpike420 at yahoo.com
Tue Dec 16 13:42:46 EST 2003
ya, no crazy maps where it's like creepy sneaky undercover search and destroy
just to get within firing range of someone... we still want to be able to blow
each other up!
--- Chris Knowles <chrisk at trilug.org> wrote:
> I have no problem using a pool of maps to choose from, but I have _no_
> talent at making them myself. So, feel free to hand me any bz maps
> you'd like to see included in the rotation. (send them to
> chrisk at trilug.org) and keep in mind that I'll work with them to make
> sure that they are fun to play with a variety of tanks in there. (Most
> maps have trouble with < 4 tanks in the game. One proposed map it took
> 60 seconds to get to a point where you could shoot at another player.)
> Chris Knowles <chrisk at trilug.org>
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