[TriLUG] (repost) Pretty-OT: Question for GPL knowledgeable folks

Steve Holton sph0lt0n at gmail.com
Fri Jul 15 19:55:24 EDT 2011


My opinion only, of course....

I think you're taking too narrow of a view of your contributions.  If you
succeed in porting a GPL codebase to a new platform, you must make your
contributions available to others, and those contributions might help others
to port other software onto that platform as well.



On Fri, Jul 15, 2011 at 6:37 PM, Brian Henning <lugmail at cheetah.dynip.com>wrote:

> (originally sent from the wrong address)
>
> Hi,
>
> I've been pondering porting the popular bzflag to the xbox live indie games
> platform, since it's an awesome game.
>
> To actually build and publish a game on XBLIG, one must pay Microsoft some
> money (which I've done).
>
> My cause for pondering is thus.  If I include the text of the GPL in my
> port, include prominent credit to the current and past maintainers, and
> make
> source code easily available, is the GPL satisfied *even though other
> people
> that aren't registered XBLIG developers can't make any real use of it at
> all*?
>
> Thanks for all input,
> ~Brian
>
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-- 
Steve Holton
sph0lt0n at gmail.com



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