[TriLUG] Computational Geometry/C++ Programming Job (Primal Space Systems)

Charles West via TriLUG trilug at trilug.org
Mon Nov 2 14:47:40 EST 2015


Hello all,

I've recently taken a part time job with a new funded startup on Centennial
Campus.  They are looking for good C/C++ programmers and are funded for the
next two years.  The lead programmer is a former project manager at Epic
games and they are running a pretty professional Agile/Scrum shop.

The job description is below.  Please let me know if you are interested and
we can arrange an interview.

Thanks,
Charlie West

Job description:

The primary skill would be living and breathing C++



Secondary skills for be familiarity with computational geometry (geometry
in general) and knowledge of Unreal Engine 4 or other game engines.



Tertiary skills would be familiarity with agile/scrum approaches, C#/Linq,
network programming, dedicated servers, 3DS Max, Blender, Perforce,
Microsoft Office, drinking fine beers, and enjoying the campus food trucks.


http://www.primalspacesystems.com/#home-1


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