[TriLUG] FOSS CAD software

Steve Holton sph0lt0n at gmail.com
Thu Jun 26 10:21:00 EDT 2014


For solid modeling, I've used BLR-CAD <http://brlcad.org/>

Less powerful, but easier to learn the concepts.


On Thu, Jun 26, 2014 at 7:57 AM, Ken M <ken at mack-z.com> wrote:

> I mentioned qcad, but there is also freecad and librecad. Qcad is the only
> one I have ever used.  It was a while ago and was a more traditional cad
> interface but I found it clunky compared to what I remember of auto desk
> even from many years ago.  I really only looked at it from a quick hobbyist
> perspective.  I used to do a lot of cad and I was looking to do some quick
> elevation and plot plans for when I built the garden terraces and walls at
> our house.
>
> Sent from my iPad
>
> > On Jun 26, 2014, at 1:48 AM, "Scott G. Hall" <scott at hallcomm-inc.com>
> wrote:
> >
> > You might consider posting this question on the TriLUG discussion
> list....
> >
> >> On 06/25/2014 10:35 PM, Jeffrey Wubbenhorst wrote:
> >> While we're on the subject of CAD, does anyone know of a FOSS
> alternative to
> >> professional CAD products (such as SolidWorks or Autodesk)?
> >>
> >> I'm fine with Blender, but if there is something better out there, I'd
> love to
> >> learn more about it.
> >>
> >> On Wednesday, June 25, 2014 9:18:53 PM UTC-4, bill wrote:
> >>
> >>    I print stuff from Sketchup all the time. It is great for quick
> >>    simple things like electronics enclosures.
> >>
> >>    If you learn what to look for, producing solid models isn't hard at
> >>    all.
> >>
> >>    I also use Blender a good bit. I'd say if you are having trouble
> getting
> >>    solid models from Sketchup, Blender will be as bad or worse for you.
> >>    Again, it can make solid models. You just need to know what to look
> for
> >>    when building something so you don't make non-manifold geometry.
> >>    It won't prevent you from making a bad mesh like a solid modeler
> will.
> >>
> >>    I found Tinkercad to be a bit limiting in some respects but I'd like
> to
> >>    see more of that shape generator language that they were pushing a
> >>    while back. never got into it as at the time is was a for-pay
> feature.
> >>
> >>    Tinkercad is now run by Autodesk and they have incorporated many of
> >>    tinker's features into 123D Design which is also a free online or
> offline
> >>    tool.
> >>
> >>
> >>
> >>    On Wed, Jun 25, 2014 at 9:02 PM, Jeffrey Crews <cruz... at gmail.com
> >>    <javascript:>> wrote:
> >>
> >>        Might as well ask this here: I switch back and forth between
> freecad
> >>        and tinkercad mostly when trying to extrude svg's. For some
> reason
> >>        either freecad or tinkercad will refuse to recognize some svgs
> or some
> >>        part of some svgs. When that happens in one, usually the other
> one
> >>        will work instead. I don't have any idea what causes it, though.
> >>
> >>        jsc
> >>
> >>
> >>        On Wed, Jun 25, 2014 at 8:59 PM, Jeffrey Crews <
> cruz... at gmail.com
> >>        <javascript:>> wrote:
> >>
> >>            For mechanical stuff I use FreeCAD, for some other things I
> use
> >>            Tinkercad. If I had for some reason I needed to make more
> organic
> >>            shapes I think I'd rather work on learning Blender than
> continue
> >>            trying to wrestle with Sketchup. The problem I had with it
> is that
> >>            it's really not designed for printing, as you might have
> noticed.
> >>
> >>            jsc
> >>
> >>
> >>            On Wed, Jun 25, 2014 at 8:16 PM, Steven Hausman
> >>            <hausman... at gmail.com <javascript:>> wrote:
> >>
> >>                Is there an alternative you would recommend?
> >
> >
> > --
> > Scott G. Hall
> > Owner & Chief Engineer
> > Hall Communications
> > Raleigh, NC, USA
> > Scott at HallComm-Inc.Com
> >
> > --
> > This message was sent to: Ken M. <ken at mack-z.com>
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-- 
Steve Holton
sph0lt0n at gmail.com


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